Side by side

T.16000M FCS or Extreme 3D Pro: give the flying hand a say

An explicitly reversible grip is a stronger reason to choose a flight stick than a larger button number by itself.

SANJIESAN · Editorial review date

T.16000M FCS or Extreme 3D Pro: give the flying hand a say
SANJIESAN original concept scene, not a product photograph.

A left-hand station gives Thrustmaster a clear job

The T.16000M FCS has a documented conversion between left- and right-handed use. That matters if the left hand will fly while the right hand stays on a mouse, or if one stick is being considered for each hand. It is a concrete configuration feature, rather than a promise that a particular grip will feel comfortable to everyone.

Logitech describes the Extreme 3D Pro through its contoured grip, twist rudder and controls. Those passages do not document the same conversion. A buyer who specifically needs a reversible arrangement therefore has a more directly supported reason to choose the Thrustmaster. This does not make a claim about what every left-handed player can or cannot use.

Compare a command layout, not sixteen against twelve

Thrustmaster lists sixteen action buttons and an eight-way hat; Logitech lists twelve programmable buttons and an eight-way hat. Before treating four extra buttons as a deciding advantage, write down the commands you want on the stick: for example targeting, camera views and landing controls. The useful question is whether that layout suits the game and the hand operating it.

Both document a twist rudder. The T.16000M FCS also documents locking that movement. Its Hall-sensor description applies specifically to pitch and roll; it should not become a claim that every axis uses the same sensor or that the stick will never develop a fault.

Two sticks are a separate project

The Thrustmaster page supports a two-stick arrangement in games that accept two joysticks. Buy a second stick for a known control scheme, rather than assuming every flight game will combine the pair. Its TWCS throttle and TFRP pedals are also separate purchases.

For a single-stick PC setup, the Extreme 3D Pro remains a sensible candidate when its twelve-button layout and grip are what you want. For a convertible left-hand station or a verified dual-stick game, the T.16000M FCS offers the clearer documented route. That is a more useful distinction than choosing from photographs of a cockpit alone.

Sources & further reading

Editorial review date:

  1. Thrustmaster T.16000M FCS: ambidextrous conversion and axis scope
  2. Logitech Extreme 3D Pro: documented grip and controls
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