SANJIESAN ARCANAThree Realms · Hidden AllegianceOne player, three AI rivals. Read their actions, protect your faction, and turn the battle.?Choose your battle styleA♠Xiao LingSpades AASA♠Xiao LingTwin StrikeYou may use two Strike cards per turn.K♥LenaHearts KKHK♥LenaLiving WardBlock 1 damage once each turn; refreshes when your turn begins. Does not stack with armor.Q♠SelenaSpades QQSQ♠SelenaStar InsightOnce per turn, discard your first Dodge (or first card) and draw two.Enter the match →Free virtual match · no stakes or cash valuePassport →×Rules and card effectsFour seats: one public Keeper, one hidden Guardian, two hidden Challengers. Your own role is visible. Defeated roles are revealed.Draw two, play cards and skills, then discard down to health (minimum one card). One Strike per turn, two with Twin Strike. AI follows its own role and observed behavior, not concealed enemy cards.At zero health, each living seat may offer a Heal in order, starting with the dying seat. A saved seat survives. Killing a Challenger draws two cards. A match ends immediately when the Keeper or both Challengers fall, or draws at 80 turns.Each action phase allows at most 20 card or skill actions; responses and discards do not count. Then end your turn.StrikeDeal 1 damage; Dodge blocks it. Blade makes it 2.DodgeRespond to a Strike; cannot be played in your action phase.HealRestore 1 health to a wounded seat, or rescue a dying seat.BladeEquip: your Strikes deal 2 damage.ArmorEquip: block 1 damage once. Refresh at your turn; does not stack with Living Ward.InsightDraw two cards.DisarmTake one random concealed card, or equipment if no hand cards remain.ChallengeTarget responds with a Strike, then you respond in turn. First to pass loses 1 health.Each completed match uses the existing shared +8 SJ reward, at most 12 rewarded card rounds per device day. Replays are always free. Hero abilities are match rules and do not alter official character canon.Close